Jealous Atrium

« Back to Rozin Sanctuary ''…Sister Lithia told me that if we could only understand the import of the nightmares into the world, we might find a way to awaken the Goddess by healing her psychic trauma. If that is true, what am I to make of the Jealous Atrium where enemies perpetually attack a statue of Althea herself? Does the Goddess hate herself for what she is doing to the world?'' -- The Secret Diary of Jacob, sealed by the Cleric’s Order under penalty of death. Jealous Atrium is a “wave” dungeon. The challenge is to successfully defeat 24 rounds of successively more difficult enemies and protect a statue of the Goddess Althea. In order to pass a wave, you must complete the wave’s victory conditions and prevent the statue from being destroyed. Every player who enters the Jealous Atrium only has one life. Should you die during the challenge, you will no longer be able to affect the battle.

Details
In Jealous Atrium, players must protect the Goddess Statue, fighting through 24 spawns of bosses and monsters. Each run requires an Abyssal Veil, 2 of which are obtained daily through the mailbox. Players must be level 15 or above to enter. During the dungeon, no players will be able to revive. If all players die or if the Goddess Statue runs out of health, the dungeon will end. Depending on how many rounds you clear, you will be rewarded. After a round, a Crazy Duck will have the chance to appear, though it does this most often after Boss Rounds. Defeating it will restore part of the Goddess Statue's health. If players gather around the goddess statue, their health will be fully restored.

Rewards
Aside from Broken Nightmare Crystals which may be obtained at any stage, additional prizes include the following:

Rounds
There are 4 Round types: {| class="realtable2 center" style="background-color:#e2e2e2; min-width: 500px; max-width: 600px;"
 * Wave: Players will face a large number of enemies, all of the same type. They may vary in size and power. The round ends when all enemies are killed.
 * Mix: A large Boss with a few minions appears. The round ends when all enemies are killed. The tip is to have an allotted member fight off the boss.
 * Boss: A large boss enemy approaches the statue to break it. The round ends when the boss is killed.
 * Crazy Duck: These usually happen after Boss rounds, although they may happen randomly at other points during the challenge. “Crazy Ducks” will appear and may be killed to recover the Goddess Statue’s HP. This is the only way to recover HP during the challenge.
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Round 1: Wave

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Round 2: Wave

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Round 3: Wave



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Round 4: Boss

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Round 5: Wave

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Round 6: Wave

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Round 7: Mix

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Round 8: Wave

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Round 9: Wave

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Round 10: Boss

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Round 11: Wave

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Round 12: Boss

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Round 13: Mix

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Round 14: Wave

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Round 15: Boss

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Round 16: Wave

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Round 17: Wave

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Round 18: Wave

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Round 19: Mix

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Round 20: Boss

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Round 21: Boss

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Round 22: Wave

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Boss Round: Boss

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Bonus Round

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