Template:Item/Sandbox

For a template on Equipments, please refer to Template:Equipment. }}

 



 

 

Variables:
 * title=Name of the item (page name by default)
 * image=Icon image (title.png by default)
 * bind=yes (no by default)
 * indestruct=yes (no by default)
 * nx=yes (not necessarily bought items; no by default)
 * unbind=times you can unbind the item(Hidden by default)
 * questname=if the item was given from a quest OR the name of the quest using the item if type=quest
 * stack=Number of times the item can fit in one inventory slot (20 by default)
 * class=Class restricted to (hidden by default)
 * level req=Level required to use (hidden by default)
 * cooldown=Primarly used by potions (hidden by default)
 * rarity=Normal, Magic, Rare, Epic or Unique
 * type=Gift, Potion, Craft, etc. (hidden by default or for loot, quest and other)
 * typecolor=If the type color's isn't the default blue
 * desc=The description of the item
 * sell=Price given by the NPC (Refer to Template:Price). If it's unsellable, put 'no'.
 * drop=Drop list (Not yet complete)(hidden by default)
 * dropimg=Image link (blank by default)
 * buy=NPCs selling the item (hidden by default)
 * buyprice=Price given by NPC, or if in Dragon Vault, how much NX the item is priced at (hidden by default)
 * tradeprice=If you need to trade items to get it (hidden by default)
 * craft=If the item can be obtained from a craft
 * notes=Any other notes to add (hidden by default)
 * category=If the item is a in special category(don't use to use default)

The following depends on the type entered above:

If potion: The effects should be under |desc=
 * restriction=If any restrictions (shows in red)(hidden by default)

If gift:
 * gift=Gift NPCs

If plate:
 * platecraft=Item crafted (?)
 * need=Lustre(s) needed
 * desc=Becomes redundant, no need to use.

If crest:
 * skill=The skill affected
 * stat=The stat affected
 * change=The degree of change (increased/decreased by *number* if not |creststat; Increases/Decreases if it is)
 * creststat=If infobox has stats layout similar to weapons, and not in the desc.
 * desc=Becomes redundant, no need to use.

If lustre:
 * lustre=Text written in pink under description

If spell book:
 * requirement=Skills required and SP needed

If exchange item: (Do not confuse with exchangeable)
 * reward=Description part listed in yellow

If exchangeable: (Do not confuse with exchange item) Don't forget to: -Add "orange" or "#FA4" to |typecolor= -Wrap, where needed, and in |desc=

If entry pass:
 * dungeon=List dungeon (without square brackets)

If quest: →If type is shown use "Quest" (with capitalized Q)
 * questname=name of the quest using the item

If other
 * other=Text shown under description, if type is none of the above

If loot, type is hidden

If |nx=yes:
 * expiry=days before expiring (only for nx items)
 * buyprice=turns into NX price, if it has one

Basic: Copy-paste this to have the minimum variables to make this template