Template:Dungeon Modes


 * Easy
 * Normal
 * Hard
 * Master
 * Abyss

{|class="round" style="width:100%; background-color:#e2e2e2;" "

{| class="round" style="font-size:11px; background-color:#e2e2e2; padding: 1px; float: right;" ! colspan="2" style="text-align: center;" |  • Normal • ! style="background-color:#739156; padding: 3px;" | Recommended Level ! style="background-color:#739156; padding: 3px;" | Recommended Party Size ! style="background-color:#739156; padding: 3px;" | EXP Gained ! style="background-color:#739156; padding: 3px;" | Money Reward
 * "style=width:200px;" |
 * "style=width:200px;" |
 * style="width:200px;" |
 * style="width:200px;" |
 * colspan="4" |
 * colspan="4" |


 * }


 * }

{|class="round" style="font-size:11px; width:100%; background-color:#e2e2e2;" "

{| class="round" style="font-size:11px; background-color:#e2e2e2; min-width:400px; max-width:450px;" ! style="background-color:#739156; padding: 3px;" | Boss Name:
 * style="background-color:#e2e2e2;" colspan="5" | 

! style="background-color:#739156; padding: 3px;" | Level ! style="background-color:#739156; padding: 3px;" | HP ! style="background-color:#739156; padding: 3px;" | Species ! style="background-color:#739156; padding: 3px;" | Movement Speed ! style="background-color:#739156; padding: 3px;" | Amount Spawned ! style="background-color:#739156; padding: 3px;" | Element
 * [[File: Element.png]]


 * colspan="4" |
 * colspan="4" |


 * }

{|class="round" style="width:100%; background-color:#e2e2e2;" "
 * }

{| class="round" style="font-size:11px; background-color:#e2e2e2; padding: 1px; float: right;" ! colspan="2" style="text-align: center;" |  • Master • ! style="background-color:#739156; padding: 3px;" | Recommended Level ! style="background-color:#739156; padding: 3px;" | Recommended Party Size ! style="background-color:#739156; padding: 3px;" | EXP Gained ! style="background-color:#739156; padding: 3px;" | Money Reward
 * "style=width:200px;" |
 * "style=width:200px;" |
 * style="width:200px;" |
 * style="width:200px;" |
 * colspan="4" |
 * colspan="4" |


 * }


 * }

{|class="round" style="width:100%; background-color:#e2e2e2;" "

{| class="round" style="font-size:11px; background-color:#e2e2e2; min-width:400px; max-width:450px;" ! style="background-color:#739156; padding: 3px;" | Boss Name:
 * style="background-color:#e2e2e2;" colspan="5" | 

! style="background-color:#739156; padding: 3px;" | Level ! style="background-color:#739156; padding: 3px;" | HP ! style="background-color:#739156; padding: 3px;" | Species ! style="background-color:#739156; padding: 3px;" | Movement Speed ! style="background-color:#739156; padding: 3px;" | Amount Spawned ! style="background-color:#739156; padding: 3px;" | Element
 * [[File: Element.png]]


 * colspan="4" |
 * colspan="4" |


 * }


 * }

Key:

 * DUNGEON INFO-o
 * reclevel= Recommended level to complete dungeon.
 * partysize= Recommended party size to complete dungeon.
 * exp= Amount of EXP received from entire dungeon.
 * gold earned= Amount of gold earned
 * silver earned= Amount of silver earned
 * copper earned= Amount of copper earned


 * REWARDS-o
 * ___rewardicon= Icon image of reward type (leave blank if none)
 * ___rewards= Type of reward (put - if none)


 * ACHIEVEMENTS-o
 * ___achievements= Use Template:Dungeon_Achievement here.


 * BOSS INFO-o
 * bossname= Name of boss
 * species= Boss's species
 * speed= Speed of boss. If boss is faster than player running speed, it is normal. If it is faster than player running speed, it is fast. If slower, it is slow.
 * element= Element of Boss.
 * level= Level of Boss
 * hp= How many bars of HP the boss has. "4 Bars"
 * aspawned= Amount of bosses spawned
 * tips= Any tips for fighting the boss. Put * in front of separate tips to make a bullet.

Copy and Paste Below to Use
Achievement Template (copy and paste for each achievement):

Dungeon Template: