Dragon Nest Wiki
m (→‎Materials required for Enhancement: added picture for jelly.)
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There are a few restrictions on what can and cannot be enhanced.
 
There are a few restrictions on what can and cannot be enhanced.
   
* Only items obtained from dungeons or the auction house can be enhanced.
+
* Only items obtained from dungeons, the auction house, faction shops, or quests can be enhanced.
** No item obtained from an NPC (Quest or Purchase) can be enhanced.
+
** No item obtained from a blacksmith (Purchase) can be enhanced.
   
 
* Weapons and armor can be enhanced.
 
* Weapons and armor can be enhanced.
Line 27: Line 27:
 
| [[Korin]]
 
| [[Korin]]
 
|-
 
|-
  +
| [[Saint's Haven]]
  +
| [[Berlin]]
  +
|-
  +
| [[Saint's Haven]]
  +
| [[Melin]]
  +
|-
  +
| [[Lotus Marsh]]
  +
| [[Morin]]
  +
|-
  +
| [[Arena]]
  +
| [[Girin]]
 
|}
 
|}
   
Line 33: Line 44:
   
 
All percentages are estimates.
 
All percentages are estimates.
  +
=== <span style="color:blue;">Rare</span>, <span style="color:green;">Magic</span>, and Normal ===
 
{| class="prettytable"
 
{| class="prettytable"
 
! Tier (#)
 
! Tier (#)
Line 41: Line 53:
 
| align="center" |00 -> 01
 
| align="center" |00 -> 01
 
| align="center" |100%
 
| align="center" |100%
| align="center" | 0%
+
| align="center" |0%
 
| align="center" |0%
 
| align="center" |0%
 
|-
 
|-
Line 71: Line 83:
 
| 06 -> 07
 
| 06 -> 07
 
| align="center" |45%
 
| align="center" |45%
| align="center" |0%
+
| align="center" |35%
 
| align="center" |25%
 
| align="center" |25%
 
|-
 
|-
| 07 -> 08
+
|07 -> 08
 
| align="center" |40%
 
| align="center" |40%
 
| align="center" |35%
 
| align="center" |35%
 
| align="center" |25%
 
| align="center" |25%
|-
+
|- d
 
| 08 -> 09
 
| 08 -> 09
 
| align="center" |35%
 
| align="center" |35%
Line 100: Line 112:
 
|-
 
|-
 
| 12 -> 13
 
| 12 -> 13
| align="center" |15%
+
| align="center" |10%
 
| align="center" |35%
 
| align="center" |35%
 
| align="center" |25%
 
| align="center" |25%
Line 115: Line 127:
 
|}
 
|}
   
  +
=== <span style="color:orange;">Epic</span> and <span style="color:purple;">Unique</span> ===
== Materials required for Enhancement ==
 
  +
{| class="prettytable"
* All Tiers are listed 'before' upgrade.
 
  +
! Tier (#)
* Currency costs are left out due to variance between item types, and irrelevance.
 
  +
! Success Chance (%)
=== Armors ===
 
  +
! Chance to Decrease Level (%)
{| class="prettytable sortable"
 
  +
! Chance to Break (%)
! Item Lvl
 
! Quality
 
! From Tier
 
! To Tier
 
! class="unsortable"|
 
! class="unsortable"|Materials
 
! class="unsortable"|
 
! class="unsortable"|Jellys
 
 
|-
 
|-
  +
| align="center" |00 -> 01
|5
 
  +
| align="center" |100%
|Normal
 
  +
| align="center" | 0%
| +00
 
  +
| align="center" |0%
| +05
 
|
 
|None
 
|
 
|None
 
 
|-
 
|-
  +
| 01 -> 02
|5
 
  +
| align="center" |100%
|Normal
 
  +
| align="center" |0%
| +06
 
  +
| align="center" |0%
| +07
 
|
 
|None
 
|1x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 02 -> 03
|5
 
  +
| align="center" |100%
|Normal
 
  +
| align="center" |0%
| +08
 
  +
| align="center" |0%
| +08
 
|1x
 
|{{Icon|Onyx Fragment|Normal|link=Onyx Fragment}}
 
|1x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 03 ->04
|5
 
  +
| align="center" |80%
|Normal
 
  +
| align="center" |25%
| +09
 
  +
| align="center" |0%
| +10
 
|1x
 
|{{Icon|Onyx Fragment|Normal|link=Onyx Fragment}}
 
|2x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 04 -> 05
|5
 
  +
| align="center" |60%
|Magic
 
  +
| align="center" |25%
| +00
 
  +
| align="center" |0%
| +05
 
|
 
|None
 
|
 
|None
 
 
|-
 
|-
  +
| 05 -> 06
|5
 
  +
| align="center" |50%
|Magic
 
  +
| align="center" |25%
| +06
 
  +
| align="center" |0%
| +07
 
|
 
|None
 
|2x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 06 -> 07
|5
 
  +
| align="center" |35%
|Magic
 
  +
| align="center" |25%
| +08
 
  +
| align="center" |13.75%
| +08
 
|2x
 
|{{Icon|Onyx Fragment|Normal|link=Onyx Fragment}}
 
|2x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 07 -> 08
|5
 
  +
| align="center" |30%
|Magic
 
  +
| align="center" |35%
| +09
 
  +
| align="center" |15.00%
| +10
 
|2x
 
|{{Icon|Onyx Fragment|Normal|link=Onyx Fragment}}
 
|3x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 08 -> 09
|10
 
  +
| align="center" |20%
|Magic
 
  +
| align="center" |35%
| +06
 
  +
| align="center" |16.25%
| +07
 
|
 
|None
 
|2x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
|10
+
| 09 -> 10
  +
| align="center" |15%
|Magic
 
  +
| align="center" |35%
| +08
 
  +
| align="center" |17.50%
| +08
 
|2x
 
|{{Icon|Onyx Fragment|Normal|link=Onyx Fragment}}
 
|2x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
|10
+
| 10 -> 11
  +
| align="center" |10%
|Magic
 
  +
| align="center" |35%
| +09
 
  +
| align="center" |18.75%
| +09
 
|2x
 
|{{Icon|Onyx Fragment|Normal|link=Onyx Fragment}}
 
|3x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 11 -> 12
|15
 
  +
| align="center" |5%
|Normal
 
  +
| align="center" |35%
| +06
 
  +
| align="center" |20.00%
| +06
 
|
 
|None
 
|1x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 12 -> 13
|15
 
  +
| align="center" |5%
|Magic
 
  +
| align="center" |35%
| +00
 
  +
| align="center" |21.25%
| +05
 
|
 
|None
 
|
 
|None
 
 
|-
 
|-
  +
| 13 -> 14
|15
 
  +
| align="center" |5%
|Magic
 
  +
| align="center" |35%
| +06
 
  +
| align="center" |23%
| +07
 
|
 
|None
 
|2x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
|-
 
|15
 
|Magic
 
| +08
 
| +08
 
|2x
 
|{{Icon|Crude Onyx|Normal|link=Crude Onyx}}
 
|2x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 14 -> 15
|16
 
  +
| align="center" |1%
|Rare
 
  +
| align="center" |35%
| +00
 
  +
| align="center" |25%
| +04
 
|1x
 
|{{Icon|Crude Onyx|Normal|link=Crude Onyx}}
 
|
 
|None
 
|-
 
|16
 
|Rare
 
| +05
 
| +05
 
|2x
 
|{{Icon|Crude Onyx|Normal|link=Crude Onyx}}
 
|
 
|None
 
|-
 
|23
 
|Normal
 
| +00
 
| +05
 
|
 
|None
 
|
 
|None
 
|-
 
|23
 
|Normal
 
| +06
 
| +07
 
|
 
|None
 
|1x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
|-
 
|23
 
|Normal
 
| +08
 
| +09
 
|1x
 
|{{Icon|Crude Onyx|Normal|link=Crude Onyx}}
 
|1x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
|-
 
|32
 
|Rare
 
| +00
 
| +03
 
|1x
 
|{{Icon|Average Onyx|Normal|link=Average Onyx}}
 
|
 
|None
 
 
|}
 
|}
   
  +
=== <span style="color:red;">Legend</span> ===
=== Weapons ===
 
  +
{| class="prettytable"
[[Category:Game System]]
 
  +
! Tier (#)
{| class="prettytable sortable"
 
  +
! Success Chance (%)
! Item Lvl
 
  +
! Chance to Decrease Level (%)
! Quality
 
  +
! Chance to Break (%)
! From Tier
 
| To Tier
 
! class="unsortable"|
 
! class="unsortable"|Materials
 
! class="unsortable"|
 
! class="unsortable"|Jellys
 
 
|-
 
|-
  +
| align="center" |00 -> 01
|05
 
  +
| align="center" |33.33%
|Normal
 
  +
| align="center" |-
| +00
 
  +
| align="center" |-
| +05
 
|
 
|None
 
|
 
|None
 
 
|-
 
|-
  +
| 01 -> 02
|05
 
  +
| align="center" |33.33%
|Normal
 
  +
| align="center" |-
| +06
 
  +
| align="center" |-
| +07
 
|
 
|None
 
|1x
 
|{{Icon|Item Protection Jelly 002|Normal|item|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 02 -> 03
|05
 
  +
| align="center" |33.33%
|Normal
 
  +
| align="center" |-
| +08
 
  +
| align="center" |-
| +08
 
|1x
 
|{{Icon|Onyx Fragment|Normal|link=Onyx Fragment}}
 
|1x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 03 -> 04
|05
 
  +
| align="center" |33.33%
|Normal
 
  +
| align="center" |-
| +09
 
  +
| align="center" |-
| +11
 
|1x
 
|{{Icon|Onyx Fragment|Normal|link=Onyx Fragment}}
 
|2x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
|05
+
| 04 -> 05
  +
| align="center" |33.33%
|Magic
 
  +
| align="center" |-
| +00
 
  +
| align="center" |-
| +00
 
|
 
|None
 
|
 
|None
 
|
 
 
|-
 
|-
|05
+
| 05 -> 06
  +
| align="center" |33.33%
|Magic
 
  +
| align="center" |-
| +01
 
  +
| align="center" |-
| +03
 
|
 
|None
 
|
 
|None
 
|
 
 
|-
 
|-
  +
| 06 -> 07
|05
 
  +
| align="center" |33.33%
|Magic
 
  +
| align="center" |-
| +04
 
  +
| align="center" |33.33%
| +05
 
|
 
|None
 
|
 
|None
 
 
|-
 
|-
  +
| 07 -> 08
|05
 
  +
| align="center" |33.33%
|Magic
 
  +
| align="center" |-
| +06
 
  +
| align="center" |33.33%
| +07
 
|
 
|None
 
|2x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 08 -> 09
|05
 
  +
| align="center" |33.33%
|Magic
 
  +
| align="center" |-
| +08
 
  +
| align="center" |33.33%
| +08
 
|2x
 
|{{Icon|Onyx Fragment|Normal|link=Onyx Fragment}}
 
|2x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 09 -> 10
|15
 
  +
| align="center" |33.33%
|Normal
 
  +
| align="center" |-
| +00
 
  +
| align="center" |33.33%
| +05
 
|
 
|None
 
|
 
|None
 
 
|-
 
|-
  +
| 10 -> 11
|15
 
  +
| align="center" |33.33%
|Normal
 
  +
| align="center" |33.33%
| +06
 
  +
| align="center" |33.33%
| +07
 
|
 
|None
 
|1x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 11 -> 12
|15
 
  +
| align="center" |33.33%
|Normal
 
  +
| align="center" |33.33%
| +08
 
  +
| align="center" |33.33%
| +08
 
|1x
 
|{{Icon|Crude Onyx|Normal|link=Crude Onyx}}
 
|1x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
 
|-
 
|-
  +
| 12 -> 13
|15
 
  +
| align="center" |33.33%
|Magic
 
  +
| align="center" |33.33%
| +00
 
  +
| align="center" |33.33%
| +05
 
|
 
|None
 
|
 
|None
 
 
|-
 
|-
  +
| 13 -> 14
|15
 
  +
| align="center" |10%
|Magic
 
  +
| align="center" |33.33%
| +06
 
  +
| align="center" |33.33%
| +06
 
|
 
|None
 
|2x
 
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
|-
 
|16
 
|Rare
 
| +00
 
| +04
 
|1x
 
|{{Icon|Crude Onyx|Normal|link=Crude Onyx}}
 
|
 
|None
 
 
|-
 
|-
  +
| 14 -> 15
|23
 
  +
| align="center" |5%
|Normal
 
  +
| align="center" |79.99%
| +00
 
  +
| align="center" |79.99%
| +05
 
|
+
|}
  +
|None
 
  +
== Materials required for Enhancement ==
|
 
  +
* All Tiers are listed 'before' upgrade.
|None
 
  +
* Currency costs are left out due to variance between item types, and irrelevance.
|-
 
  +
|23
 
  +
===<span style="color:green;">Magic</span>===
|Normal
 
  +
{|align="center" cellpadding="5px"
| +06
 
  +
|-
| +07
 
  +
! Level !! colspan="2" | Materials
|
 
  +
|-
|None
 
  +
| 5 → 14 || {{Icon|Onyx Fragment|Normal|link=Onyx Fragment}} || {{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
|1x
 
  +
|-
|{{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
 
  +
| 15 → 31 || {{Icon|Crude Onyx|Normal|link=Onyx Fragment}} || {{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
|-
 
  +
|-
|24
 
  +
| 32 → 40 || {{Icon|Average Onyx|Normal|link=Average Fragment}} || {{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
|Rare
 
  +
|-
| +00
 
  +
! Tier(#) !! colspan="2" | Quantity
| +00
 
  +
|-
|1x
 
  +
| 0 → 6 || 0 || 0
|{{Icon|Crude Onyx|Normal|link=Crude Onyx}}
 
  +
|-
|
 
  +
| 6 → 8 || 0 || 2
|None
 
  +
|-
  +
| 8 → 9 || 2 || 2
  +
|-
  +
| 9 → ? || 2 || 3
  +
|}
  +
  +
===<span style="color:blue;">Rare</span>===
  +
{|align="center" cellpadding="5px"
  +
|-
  +
! Level !! colspan="2" | Materials
  +
|-
  +
| 16 - 24 || {{Icon|Crude Onyx|Normal|link=Crude Onyx}} || {{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
  +
|-
  +
| 32 - 40 || {{Icon|Average Onyx|Normal|link=Average Onyx}} || {{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
  +
|-
  +
! Tier(#) !! colspan="2" | Quantity
  +
|-
  +
| 0 → 5 || 1 || 0
  +
|-
  +
| 5 → 6 || 2 || 0
  +
|-
  +
| 6 → 9 || 2 || 7
  +
|-
  +
| 9 → ? || 3 || 11
  +
|-
  +
| This is not Exact (Please Confirm)
  +
|}
  +
  +
===<span style="color:orange;">Epic</span>===
  +
{|align="center" cellpadding="5px"
  +
|-
  +
! Level !! colspan="3" | Materials
  +
|-
  +
| 24 || {{Icon|Crude Altheum|Magic|link=Crude Altheum}} || {{Icon|Crude Diamond|Rare|link=Crude Diamond}} || {{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
  +
|-
  +
| 32 - 50 || {{Icon|Average Altheum|Magic|link=Average Altheum}} || {{Icon|Average Diamond|Rare|link=Average Diamond}} || {{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
  +
|-
  +
| 51 - 60 || {{Icon|Quality Altheum|Magic|link=Quality Altheum}} || {{Icon|Quality Diamond|Rare|link=Quality Diamond}} || {{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
  +
|-
  +
| 61 - 70 || {{Icon|Superb Altheum|Magic|link=Superb Altheum}} || {{Icon|Superb Diamond|Rare|link=Superb Diamond}} || {{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
  +
|-
  +
| 71 - 80 || {{Icon|Exquisite Altheum|Magic|link=Exquisite Altheum}} || {{Icon|Exquisite Diamond|Rare|link=Exquisite Diamond}} || {{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
  +
|-
  +
! Tier(#) !! colspan="4" | Quantity
  +
|-
  +
| 0 → 3 || 1 || 0 || 0
  +
|-
  +
| 3 → 5 || 1 || 0 || 0
  +
|-
  +
| 5 → 6 || 2 || 1 || 0
  +
|-
  +
| 6 → 10 || 2 || 1 || 1*
  +
|-
  +
| 10 → ? || 3 || 2 || 1*
  +
  +
|}
  +
*Amount of Protection Jelly Required depends on the level of the item you are enhancing
  +
  +
===<span style="color:purple;">Unique</span>===
  +
{|align="center" cellpadding="5px"
  +
|-edgwgwgw
  +
| 40<br>(Sea Dragon Set) || {{Icon|Essence of Life|Epic|link=Essence of Life}} || {{Icon|Average Diamond|Rare|link=Average Diamond}} || {{Icon|Item Protection Jelly 002|Normal|link=Item Protection Jelly}}
  +
|-
  +
! Tier(#) !! colspan="3" | Quantity
  +
|-
  +
| 0 → 3 || 1 || 0 || 0
  +
|-
  +
| 3 → 6 || 2 || 0 || 0
  +
|-
  +
| 6 → 9 || 3 || 1 || 11
  +
|-
  +
| 9 → 11 || 4 || 2 || 13
 
|}
 
|}

Latest revision as of 13:35, 16 July 2021

Enhancement is a vital part of the game system within Dragon Nest which allows one to greatly improve the quality of their equipment. Weapons can be enhanced to increase their magical and physical damage stat contribution. Armour can be enhanced to increase its health and mana stat contribution. As enhancement level gets higher, the cost and risk of enhancing grows larger. Higher item levels and item rarities also increase the cost of enhancing. Enhancing items primarily use in-game currency and lustres, see equipment pages for specific information on costs.

What Can I Enhance?[ | ]

There are a few restrictions on what can and cannot be enhanced.

  • Only items obtained from dungeons, the auction house, faction shops, or quests can be enhanced.
    • No item obtained from a blacksmith (Purchase) can be enhanced.
  • Weapons and armor can be enhanced.
    • Accessories cannot be enhanced.

Where Can I Enhance?[ | ]

Enhancing is achieved by talking to a blacksmith, choosing the option to trade, then choosing the option to enhance. All blacksmiths are marked on the map by a Blacksmith Icon Blacksmith Icon.

Town NPC
Mana Ridge Borin
Ironwood Village Dorin
Carderock Pass Korin
Saint's Haven Berlin
Saint's Haven Melin
Lotus Marsh Morin
Arena Girin

Risks and Rewards of Enhancement[ | ]

Every level of enhancement comes with its own set of risks and rewards. In every case of success, materials will be used in order to achieve the enhancement. In every case of failure, materials will be destroyed, and another effect may be applied to your enhanced item. These effects are as follows:

All percentages are estimates.

Rare, Magic, and Normal[ | ]

Tier (#) Success Chance (%) Chance to Decrease Level (%) Chance to Break (%)
00 -> 01 100% 0% 0%
01 -> 02 100% 0% 0%
02 -> 03 100% 0% 0%
03 -> 04 80% 0% 0%
04 -> 05 60% 0% 0%
05 -> 06 50% 0% 0%
06 -> 07 45% 35% 25%
07 -> 08 40% 35% 25%
08 -> 09 35% 35% 25%
09 -> 10 30% 35% 25%
10 -> 11 25% 35% 25%
11 -> 12 20% 35% 25%
12 -> 13 10% 35% 25%
13 -> 14 5% 35% 25%
14 -> 15 1% 35% 25%

Epic and Unique[ | ]

Tier (#) Success Chance (%) Chance to Decrease Level (%) Chance to Break (%)
00 -> 01 100% 0% 0%
01 -> 02 100% 0% 0%
02 -> 03 100% 0% 0%
03 ->04 80% 25% 0%
04 -> 05 60% 25% 0%
05 -> 06 50% 25% 0%
06 -> 07 35% 25% 13.75%
07 -> 08 30% 35% 15.00%
08 -> 09 20% 35% 16.25%
09 -> 10 15% 35% 17.50%
10 -> 11 10% 35% 18.75%
11 -> 12 5% 35% 20.00%
12 -> 13 5% 35% 21.25%
13 -> 14 5% 35% 23%
14 -> 15 1% 35% 25%

Legend[ | ]

Tier (#) Success Chance (%) Chance to Decrease Level (%) Chance to Break (%)
00 -> 01 33.33% - -
01 -> 02 33.33% - -
02 -> 03 33.33% - -
03 -> 04 33.33% - -
04 -> 05 33.33% - -
05 -> 06 33.33% - -
06 -> 07 33.33% - 33.33%
07 -> 08 33.33% - 33.33%
08 -> 09 33.33% - 33.33%
09 -> 10 33.33% - 33.33%
10 -> 11 33.33% 33.33% 33.33%
11 -> 12 33.33% 33.33% 33.33%
12 -> 13 33.33% 33.33% 33.33%
13 -> 14 10% 33.33% 33.33%
14 -> 15 5% 79.99% 79.99%

Materials required for Enhancement[ | ]

  • All Tiers are listed 'before' upgrade.
  • Currency costs are left out due to variance between item types, and irrelevance.

Magic[ | ]

Level Materials
5 → 14
Onyx Fragment
Frame Item Normal
Item Protection Jelly 002
Frame Item Normal
15 → 31
Crude Onyx
Frame Item Normal
Item Protection Jelly 002
Frame Item Normal
32 → 40
Average Onyx
Frame Item Normal
Item Protection Jelly 002
Frame Item Normal
Tier(#) Quantity
0 → 6 0 0
6 → 8 0 2
8 → 9 2 2
9 → ? 2 3

Rare[ | ]

Level Materials
16 - 24
Crude Onyx
Frame Item Normal
Item Protection Jelly 002
Frame Item Normal
32 - 40
Average Onyx
Frame Item Normal
Item Protection Jelly 002
Frame Item Normal
Tier(#) Quantity
0 → 5 1 0
5 → 6 2 0
6 → 9 2 7
9 → ? 3 11
This is not Exact (Please Confirm)

Epic[ | ]

Level Materials
24
Crude Altheum
Frame Item Magic
Crude Diamond
Frame Item Rare
Item Protection Jelly 002
Frame Item Normal
32 - 50
Average Altheum
Frame Item Magic
Average Diamond
Frame Item Rare
Item Protection Jelly 002
Frame Item Normal
51 - 60
Need Icon
Frame Item Magic
Quality Diamond
Frame Item Rare
Item Protection Jelly 002
Frame Item Normal
61 - 70
Need Icon
Frame Item Magic
Need Icon
Frame Item Rare
Item Protection Jelly 002
Frame Item Normal
71 - 80
Need Icon
Frame Item Magic
Need Icon
Frame Item Rare
Item Protection Jelly 002
Frame Item Normal
Tier(#) Quantity
0 → 3 1 0 0
3 → 5 1 0 0
5 → 6 2 1 0
6 → 10 2 1 1*
10 → ? 3 2 1*
  • Amount of Protection Jelly Required depends on the level of the item you are enhancing

Unique[ | ]

40
(Sea Dragon Set)
Essence of Life
Frame Item Epic
Average Diamond
Frame Item Rare
Item Protection Jelly 002
Frame Item Normal
Tier(#) Quantity
0 → 3 1 0 0
3 → 6 2 0 0
6 → 9 3 1 11
9 → 11 4 2 13