Glossary of Dragon Nest terms go here in alphabetical order.
A
- Agi: Agility. Affects Ranged Physical Damage, Critical Chance and Critical Resist.
- Auction/Auction House/AH: The Marketplace.
- AoE: Area of Effect. A skill that can hit multiple things at once. Dragon Nest does not use a targeting system, so nearly all attacks can hit more than one monster.
- Apo/Apoc: Apocalypse Nest or items related to the boss.
- Atk: Physical damage, unless preceded by an element e.g. 'Fire Atk'.
B
- "B>": "Buying this item here". The Greater Than sign is used as an arrow to point to the item.
- Bag: Inventory.
- BO: "Best Offer". The highest price a buyer is willing to pay for an item or the highest offer received by a seller during the selling period.
- Boots: General term for all footwear.
- Bottom: General term for all lower body equipment (not footwear).
- Buff: Positive status effect.
- Buffer: Character with many Skill Points in Buff skills.
C
- "10c": "Ten Copper", a "c" at the end of a number signifies Copper, which is a currency.
- Cash Item: Items from the Dragon Vault.
- Cerb: Cerberus Nest or items related to the boss.
- Clean: No Enhancements, Hidden Abilitiess, prefixes or suffixes. Wealthier player often buy clean items to have better control over their upgrades.
- Closing Offer: Buyer's offer that results in an immediate sale. Lower offers may result in negotiation or rejection.
- Crit: Critical rating.
D
- Debuff: Negative status effect.
- Def: Physical Defense
- Duel: 1v1 PvP.
- Dun: Dungeon.
E
F
G
- "10g": "Ten gold". A "g" at the end of a number signifies Gold, which is a currency.
- GM: Game Moderator.
H
- Hat/Helm: General term for all headgear.
I
- Int: Intellect. Affects Magic Damage, Magic Defense and Max MP.
- Inv: Inventory.
J
K
L
M
- Manti: Manticores, typically the Manticore Nest boss and its signature drops.
- Matk: Magic damage.
- Mdef: Magic defense.
- Mino: Minotaur Nest. Also refers to the creature, Minotaur.
N
- Neck: General term for all necklaces.
- NONR: "No Offer No Reply". Seller will reject any message or trade that doesn't immediately offer a buying price. Usually used when selling high demand items.
- NPC: Non Player Character.
O
- OBO: "Or Best Offer". Tells a buyer that this person is willing to negotiate the price.
P
- PM: Private Message, i.e. Whisper ('/w')
- Potential: Hidden Abilities.
Q
R
- "R>":"Recruiting for this guild". Used to find members to join a guild. The Greater Than sign is used as an arrow.
- Raid: Eight member party that can be formed under certain circumstances. Tends to be overkill for anything in the current version including Hell Nests.
- Res: Resistance.
- Rez: Resurrection using Life Stones or Resurrection Scrolls. The latter use is more common as players usually do not inform others when resurrecting themselves.
- Runner: Term used by Black Sovereign Assembly grinding parties, referring to characters who can rush ahead of the party to kill drummers before they trigger map changes. Usually a Warrior or Acrobat.
- Rush: First-come-first-serve basis, typically without negotiation.
S
- "10s": 1. "Ten Silver". A "s" and the end of a number signifies Silver, which is a currency. 2 "Ten Seconds".
- "S>": "Selling this item here". The Greater Than sign is used as an arrow to point to the item.
- Stack: Maximum number of an item that can fit in a single inventory slot. Active traders usually sell consumables in stacks.
- Str: Strength. Affects Melee Physical Damage, Paralyze Chance, Paralyze Resist and Stun Chance.
T
- Top: General term for all upper body equipment.
U
V
- Vit: Vitality. Affects Physical Defense, Stun Resist and Max HP.
W
- Weap: Weapon.