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Tail swipe if its target is beside or behind him, causes knock back. Rarely used.
Shoots poisonous needles from its tail
Jumps forward a great distance and causes impact damage, launches target. Followed by Crescent Cleave in 4 directions
Launches a ball of darkness at a ranged target. Splits into 4 balls upon impact.
Stands on its hind legs and slams down on its front legs causing impact damage, launches targets. Followed by Crescent Cleave in 6 directions.
Stands on its hind legs and flap its wings. Generates gigantic tornadoes in 4 directions that lift players for many hits.
Conjures a gigantic gravity ball that pulls players towards it while inflicting multiple hits. Deals negligible damage.
(Hell only) Casts 3 lines of Spectrum Ray. Launches targets
Kicks its hind legs and conjures 3 Gravity Crushes in a triangle formation.
Flies up
(In air) Showers arena with many small gravity balls. More than one barrage may be fired.
(In air) Creates many small spell circles on the ground, which explode with dark energy after a few seconds.
(In air) Crashes back to the ground, causing impact damage, launches targets. In addition, large energy crescents will be released in 4 directions.
(In air) (Hell only) Summons an Imp swarm.
(In air) (Hell only) Conjure an enormous tornado that sucks in targets and damages them.
Combat Tips
This boss's head and wings have stamina bars that can be depleted, which disables the boss for a few seconds.
For melee classes, only its feet and head are within reach of weapons.
Its large scale attacks have a long start-up animation and hits a large area in front of it. Take the time to run around behind it. But be careful about its tail.